12/27/2023 0 Comments Sneaky ninja strikes again![]() Successful Counterattacks with Blades restore 25% Health and Stamina.ĭodging increases damage with Blades by (25% | 50%) for 5 seconds. Increases Crit Chance with Blades by 10%. Increases Bleeding duration by (3 | 6 | 10) seconds. Reduces the Stamina cost of all attacks with Blades by (30% | 50%). (2 Ranks)Īrmor is increased by (15% | 30%) while moving. (3 Ranks)Ĭombos with Blades have a (15% | 30%) chance to apply Bleeding. Increases attack speed with Blades by (10% | 20% | 30%). Strong Attacks with Blades deal (10% | 20% | 30%) more damage. Within the Skeletal System, titanium bones and the Synaptic Signal Optimizer are great options for the increased Carrying Weight and Bonus Health. As a melee focused build, any extra innate defenses you can get will be helpful. Other forms of subdermal armor give you protection from specific status effects like the Fireproof coating which protects you from Burn. Some other great options for this build are the more defensive Cyberware items like Dermal Plating – this can be found in all different strengths and rarities that give you higher innate armor rating. Simply enter Time Dilation mode, then sprint and Slice your way through every target on the battlefield. Speaking of Time Dilation, this effect from the Sandevistan is absolutely brutal when combined with the high Critical Damage this build can put out. The exact model you pick up does not make a huge difference, though higher quality pieces will grant you better stats and more time spent in Time Dilation mode. Multiple different forms and rarities of the Sandevistan exist in Cyberpunk 2077, available from different manufacturers. I have also the perks and implants that increase base naked DT by 13 (toughness x 2, subdermal implant, reinforced spine, brainless) before any armor.The centerpiece cyberware option for this build will be the Sandevistan. I think I may have an issue with close quarters Deathclaw mobs such as in Deadwind Cavern and wiping out the BoS Bunker due to them being high damage/high DT enemies, but I think with enough chems/implant GRX/auto super stimpacks, I should be ok. I would have ED-E and Raul with Mysterious Magnum as a companion as they don't care about Karma I believe. Only wear assassin-style light armor (no security-style armor even though it's the best light armor). ![]() The only non-holdout weapon being the Katana which is in-role and actually arguably worse than Chance's knife. The only automatic gun is Sleepytyme which is a holdout weapon. No two handed weapons which means no shotguns/rifles/big guns, etc. I wanted to make it more challenging and in-role so that she can only use compact single-handed bladed weapons and single handed ballistic pistols. That's why I wanted to make it a much more streamlined action-oriented experience this play through. I won't be managing inventory or scrounging for any materials apart from what I loot off corpses. I have to do the DLC only quests to progress. ![]() ![]() I won't be doing ANY main storyline quests, as every quest-giver dies as soon as they see me. I wanted to do a core play through again but in the opposite way, this time as a female close quarters sneaky assassin ninja who kills every one and wipes every faction out, one stabby/shooty death at a time. I'm a completionist on my first playthrough so did all the side quests and explored everwhere and all the DLCs.
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